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The Making of NVIDIA's Project SHIELD

 
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 PostPosted: Fri Feb 01, 2013 5:00 pm    Post subject: The Making of NVIDIA's Project SHIELD Reply with quote Back to top

<p align="center"></p><p><p> NVIDIA put up a blog post recently that goes into some of the details of how Project SHIELD came together. There's plenty of marketing hyperbole in the blog post, but if you've ever wondered what it would be like to be one of the top engineers at a company like NVIDIA, this will give you some ideas. 14-hour work days for weeks or even months? Yup, it sounds like that's exactly what some of the people were doing, but that's what passion looks like I suppose.</p> <p> The jury is still out on whether or not Project SHIELD will be a success, but you have to give credit to NVIDIA for at least trying something different. Plus, the blog post is an entertaining read,  and if you need one more reason to like the idea: Project SHIELD can play Crysis (by proxy).</p> </p><div class='mf-viral'><table border='0'><tr><td valign='middle'></td><td valign='middle'></td></tr></table></div><br/><br/>

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